Forgotten Realms Commander (afc) | ||
#196 ⸱ Uncommon ⸱ German |
![]() Variations— Parts— | Ins Gedächtnis verschwindenSchicke eine Kreatur deiner Wahl ins Exil. Du ziehst so viele Karten, wie die Stärke der Kreatur beträgt. Bringe sie zu Beginn deines nächsten Versorgungssegments unter der Kontrolle ihres Besitzers ins Spiel zurück. Falls du dies tust, wirf so viele Karten ab, wie ihre Widerstandskraft beträgt.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander Penny RulingsIf the creature exiled with Vanish into Memory isn't a creature card (for example, a crewed Vehicle), that card will still be returned to the battlefield, but not as a creature. Since the card returned to the battlefield has no toughness, you discard no cards.
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