Forgotten Realms Commander (afc) | ||
#285 ⸱ Rare ⸱ English |
![]() Variations— Parts : 1 | Minn, Wily Illusionist1 / 3 Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsMinn's last ability uses the Illusion's power the last time it existed on the battlefield to determine what cards you may put onto the battlefield.
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