Forgotten Realms Commander (afc) | ||
#285 ⸱ Rare ⸱ English |
![]() Variations— Parts : 1 | Minn, Wily Illusionist1 / 3 Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsMinn's last ability uses the Illusion's power the last time it existed on the battlefield to determine what cards you may put onto the battlefield.
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