Neverwinter Hydra

Variations : 1

Parts

Neverwinter Hydra

Creature — Hydra
0 / 0
As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker

Rulings

2021-07-23

Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.

 

Market Pricing

 NormalFoil
Low$3.00
Median$6.23
High$14.61
Market$6.15
Direct Low$5.84
Buy at TCGPlayer

Other Printings