巫術
擲兩個d6並選擇一個擲骰結果。消滅所有力量等於或大於該擲骰結果的生物。然後派出若干2/2白色,具警戒異能的騎士衍生生物,其數量等同於另一個擲骰結果。
Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.