Adventures in the Forgotten Realms (afr) | ||
| #62 ⸱ Mythic ⸱ German | ||
![]() Variations : 1Parts— | Iymrith, Verderben der Wüste5 / 5 Fliegend Iymrith, Verderben der Wüste, hat Abwehr Immer wenn Iymrith einem Spieler Kampfschaden zufügt, ziehe eine Karte. Falls du dann weniger als drei Karten auf der Hand hast, ziehe so viele Karten, wie die Differenz beträgt.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsIf a spell or ability an opponent controls targets Iymrith, Desert Doom while it is tapped, finding a way to untap it in response will not cause its ward ability to trigger.
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
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