Adventures in the Forgotten Realms (afr) | ||
#125 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Warlock Class(Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsWarlock Class does not need to have been on the battlefield when the creature died for its first ability. For example, if a creature died in combat and you cast Warlock Class in your second main phase, the ability will trigger at the beginning of your end step.
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