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Adventures in the Forgotten Realms (afr)

#153 ⸱ Common ⸱ English
Kick in the Door

Variations

Parts : 3

Kick in the Door

Sorcery
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

 

"We tried your way. Now we do it my way!" —Jym, barbarian of Baldur's Gate

 

 

 

Legalities

Not Legal
Standardbrawl
Oldschool
Premodern
Future
Brawl
Alchemy
Standard
Predh
Penny
Timeless
Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Commander
Gladiator
Historicbrawl
Paupercommander
Explorer
Oathbreaker
Timeless

Rulings

2021-07-23

A player may only have one dungeon in the command zone at a time.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$5.00
Market$0.03
Direct Low
Buy at TCGPlayer

Other Printings