Adventures in the Forgotten Realms (afr) | ||
#178 ⸱ Common ⸱ English |
![]() Variations— Parts— | Compelled DuelTarget creature gets +3/+3 until end of turn and must be blocked this turn if able.
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf each creature the defending player controls can't block for any reason (such as being tapped), then the affected creature isn't blocked. If there's a cost associated with blocking the affected creature, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
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