Adventures in the Forgotten Realms (afr) | ||
#183 ⸱ Common ⸱ English |
![]() Variations— Parts : 4 | Find the PathEnchant land When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Explorer Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Brawl Penny Predh Future Alchemy Historic Standard Oldschool Premodern Standardbrawl RulingsIf you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
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