Adventures in the Forgotten Realms (afr) | ||
#191 ⸱ Uncommon ⸱ English |
Variations— Parts : 3 | Intrepid Outlander2 / 3 Reach Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)
LegalitiesNot Legal Standardbrawl Pauper Oldschool Premodern Penny Future Brawl Alchemy Standard Predh Timeless Legal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Restricted Paupercommander RulingsThe player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
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