Adventures in the Forgotten Realms (afr) | ||
#210 ⸱ Uncommon ⸱ English |
Variations— Parts : 3 | Wandering Troubadour4 / 2 At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Restricted Paupercommander RulingsOnce you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
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