Adventures in the Forgotten Realms (afr) | ||
#212 ⸱ Uncommon ⸱ English |
Variations— Parts— | Wild ShapeChoose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. • 1/3 Turtle with hexproof. • 1/5 Spider with reach. • 3/3 Elephant with trample.
LegalitiesLegal Oathbreaker Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Timeless Not Legal Penny Pauper Oldschool Premodern Paupercommander Future Brawl Standard Predh Alchemy Timeless Standardbrawl RulingsBoth the target creature and the mode are chosen on announcement. You can't choose a different form if something changes in response to the spell.
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