Adventures in the Forgotten Realms (afr) | ||
#217 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Bard Class(Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter with an additional +1/+1 counter on them. Legendary spells you cast cost Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf you do not play the cards exiled with Bard Classes Level 3 ability on the turn they are exiled, they will remain exiled indefinitely and cannot be played on a later turn.
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