Adventures in the Forgotten Realms (afr) | ||
#230 ⸱ Rare ⸱ English |
Variations— Parts— | Rogue Class(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. : Level 2 Creatures you control have menace. : Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Penny Explorer Oathbreaker Timeless Not Legal Penny Pauper Oldschool Premodern Paupercommander Future Brawl Alchemy Standard Predh Timeless Standardbrawl RulingsYou can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
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