Adventures in the Forgotten Realms (afr) | ||
#401 ⸱ Uncommon ⸱ English |
![]() Variations : 1Parts— | Magic MissileThis spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsYou divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.
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