Adventures in the Forgotten Realms (afr) | ||
#401 ⸱ Uncommon ⸱ English |
![]() Variations : 1Parts— | Magic MissileThis spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.
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