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Adventures in the Forgotten Realms (afr)

#57 ⸱ Uncommon ⸱ English
Eccentric Apprentice

Variations

Parts : 3

Eccentric Apprentice

Creature — Tiefling Wizard
2 / 2
Flying
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2021-07-23

The last ability will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify the target creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$19.95
Market$0.07
Direct Low$0.11
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Other Printings