EN

Adventures in the Forgotten Realms (afr)

#57 ⸱ Uncommon ⸱ English
Eccentric Apprentice

Variations

Parts : 3

Eccentric Apprentice

Creature — Tiefling Wizard
2 / 2
Flying
When Eccentric Apprentice enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Restricted
Paupercommander

Rulings

2021-07-23

The last ability will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify the target creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.19
High$4.99
Market$0.04
Direct Low$0.04
Buy at TCGPlayer

Other Printings