Adventures in the Forgotten Realms (afr) | ||
#85 ⸱ Common ⸱ English |
![]() Variations— Parts— | You See a Guard ApproachChoose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl Rulings— | Market Pricing
Other Printings— |