Adventures in the Forgotten Realms (afr) | ||
#85 ⸱ Common ⸱ English |
![]() Variations— Parts— | You See a Guard ApproachChoose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage Rulings— | Market Pricing
Other Printings— |