Adventures in the Forgotten Realms (afr) | ||
#95 ⸱ Uncommon ⸱ English |
Variations— Parts : 2 | Death-Priest of Myrkul2 / 2 Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay . If you do, create a 1/1 black Skeleton creature token.
LegalitiesLegal Duel Legacy Modern Pioneer Vintage Explorer Timeless Commander Gladiator Oathbreaker Not Legal Brawl Penny Predh Future Pauper Alchemy Historic Standard Oldschool Premodern Standardbrawl Paupercommander RulingsDeath-Priest of Myrkul doesn't need to have been on the battlefield when the creature died. For example, if a creature dies during combat on your turn and you cast Death-Priest of Myrkul during your second main phase, its last ability will trigger at the beginning of your end step.
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