Adventures in the Forgotten Realms (afr) | ||
#95 ⸱ Uncommon ⸱ English |
![]() Variations— Parts : 2 | Death-Priest of Myrkul2 / 2 Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay
LegalitiesNot Legal Alchemy Brawl Future Historic Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Commander Duel Explorer Gladiator Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsDeath-Priest of Myrkul doesn't need to have been on the battlefield when the creature died. For example, if a creature dies during combat on your turn and you cast Death-Priest of Myrkul during your second main phase, its last ability will trigger at the beginning of your end step.
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