Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.


: Level 2
Creatures you control have "

: Add

or

. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."



: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.