Amonkhet (akh) | ||
#146 ⸱ Common ⸱ English |
Variations— Parts— | Pathmaker Initiate2 / 1 : Target creature with power 2 or less can't be blocked this turn.
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Historic Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless Brawl Not Legal Brawl Penny Future Alchemy Standard Oldschool Premodern Predh Timeless Standardbrawl RulingsIf the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
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