Amonkhet (akh) | ||
#146 ⸱ Common ⸱ English |
Variations— Parts— | Pathmaker Initiate2 / 1 : Target creature with power 2 or less can't be blocked this turn.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsIf the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
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