Shards of Alara (ala)

#137 ⸱ Uncommon ⸱ English
Mighty Emergence

Variations

Parts

Mighty Emergence

Enchantment
Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.

 

Why settle for mere enormity?

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2008-10-01

The ability checks that creature's power only once: when that creature enters. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack.

 

Market Pricing

 NormalFoil
Low$0.09
Median$0.25
High$2.24
Market$0.13
Direct Low
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Other Printings