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#57a ⸱ Common ⸱ English |
Variations : 1Parts— | Phantasmal Fiend1 / 5 : Phantasmal Fiend gets +1/-1 until end of turn. : Switch Phantasmal Fiend's power and toughness until end of turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Pauper Paupercommander Penny Predh Premodern Vintage RulingsEffects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
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