Battle for Zendikar (bfz) | ||
#143 ⸱ Uncommon ⸱ English |
Variations— Parts— | Chasm Guide3 / 2 Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Penny Timeless Legal Oathbreaker Duel Penny Legacy Modern Pioneer Vintage Commander Restricted Paupercommander RulingsWhen an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
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Other Printings— |