Lantern Scout

Variations

Parts

Lantern Scout

Creature — Human Scout Ally
3 / 2
Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.

 

Hedron lanterns fend off more than just the darkness.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage

Rulings

2015-08-25

Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.

 

2015-08-25

When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

 

2015-08-25

If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

 

Market Pricing

 NormalFoil
Low$0.04
Median$0.27
High$9.62
Market$0.15
Direct Low$0.08
Buy at TCGPlayer

Other Printings

 NormalFoil
Battle for Zendikar Promos$1.50

Pricing data provided by TCGPlayer