Battle for Zendikar (bfz) | ||
#115 ⸱ Common ⸱ Spanish |
![]() Variations— Parts— | Guardia nocturna de Kalastria4 / 5 Siempre que ganes vidas, la Guardia nocturna de Kalastria gana la habilidad de volar hasta el final del turno.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIn a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
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