Battle for Zendikar (bfz) | ||
| #139 ⸱ Rare ⸱ Italian | ||
![]() Variations— Parts— | Nibbio Infernale di Akoum4 / 4 VolareTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, il Nibbio Infernale di Akoum infligge 1 danno a una creatura o a un giocatore bersaglio. Se quella terra è una Montagna, il Nibbio Infernale di Akoum infligge invece 2 danni a quella creatura o a quel giocatore.
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsA landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
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