Battle for Zendikar (bfz) | ||
| #197 ⸱ Mythic ⸱ Simplified Chinese | ||
![]() Variations— Parts— | 矮丛斗士2 / 2 如果矮丛斗士于其上有+1/+1指示物时将受到伤害,则防止该伤害,并从矮丛斗士上移去一个+1/+1指示物。地落~每当一个地在你的操控下进战场时,在矮丛斗士上放置一个+1/+1指示物。
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf damage that can't be prevented is dealt to Undergrowth Champion while it has a +1/+1 counter on it, you'll still remove a +1/+1 counter on it.
If Undergrowth Champion is dealt damage from multiple sources at the same time (for example, if it's blocked by multiple creatures), its prevention effect will apply once to all that damage. You'll remove only one +1/+1 counter.
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
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