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Bloomburrow (blb)

#144 ⸱ Common ⸱ English
Might of the Meek

Variations

Parts : 1

Might of the Meek

Instant
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card.

 

"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Oldschool
Premodern

Rulings

2024-07-26

If the target creature is an illegal target as Might of the Meek tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.

 

Market Pricing

 NormalFoil
Low$0.02
Median$0.25
High$4.69
Market$0.15
Direct Low
Buy at TCGPlayer

Other Printings