Bloomburrow (blb) | ||
| #11 ⸱ Uncommon ⸱ French | ||
![]() Variations— Parts— | Coyote mornerrant3 / 4 Quand le Coyote mornerrant arrive, exilez une créature ciblée qu'un adversaire contrôle jusqu'à ce que le Coyote mornerrant quitte le champ de bataille. Si cette créature avait une force inférieure ou égale à 2, mettez un marqueur +1/+1 sur le Coyote mornerrant.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsUse the power of the exiled creature as it last existed on the battlefield to determine whether or not to put a +1/+1 counter on Driftgloom Coyote.
Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
If Driftgloom Coyote leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
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