Perplexing Chimera

Variations

Parts

Perplexing Chimera

Enchantment Creature — Chimera
3 / 3
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Oathbreaker
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander

Rulings

2014-02-01

After the ability resolves, you control the spell. Any instance of “you” in that spell’s text now refers to you, “an opponent” refers to one of your opponents, and so on. The change of control happens before new targets are chosen, so any targeting restrictions such as “target opponent” or “target creature you control” are now made in reference to you, not the spell’s original controller. You may change those targets to be legal in reference to you, or, if those are the spell’s only targets, the spell will doesn’t resolve for having illegal targets. When the spell resolves, any illegal targets are unaffected by it and you make all decisions the spell’s effect calls for.

 

Market Pricing

 NormalFoil
Low$0.44
Median$1.00
High$14.99
Market$0.98
Direct Low
Buy at TCGPlayer

Other Printings