Archétype de l'endurance

Variations

Parts

Archétype de l'endurance

Créature-enchantement : sanglier
6 / 5
Les créatures que vous contrôlez ont la défense talismanique.
Les créatures que vos adversaires contrôlent perdent la défense talismanique et ne peuvent pas avoir ou acquérir la défense talismanique.

 

Malgré sa taille redoutable, il est aussi insaisissable qu'une ombre, traquant ceux qui pensent le chasser.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-02-01

While you control an Archetype, continuous effects generated by the resolution of spells and abilities that would give the specified ability to creatures your opponents control aren’t created. For example, if you control Archetype of Courage, a spell cast by an opponent that gives creatures they control first strike wouldn’t cause the creatures to have first strike, even if later in the turn Archetype of Courage left the battlefield. (If the spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.)

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings