Workshop Elders

Variations

Parts

Workshop Elders

Creature — Human Artificer
4 / 4
Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-10-04

If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.

 

2019-10-04

The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.

 

2019-10-04

An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.

 

Market Pricing

 NormalFoil
Low$0.02
Median$0.25
High$1,000.16
Market$0.16
Direct Low$0.68
Buy at TCGPlayer

Other Printings

 NormalFoil
March of the Machine Commander$0.12
Throne of Eldraine$0.15

Pricing data provided by TCGPlayer