Commander 2013 (c13) | ||
| #71 ⸱ Uncommon ⸱ French | ||
![]() Variations— Parts— | Malédiction des sépultures apparentesEnchanter : joueurÀ chaque fois qu'un joueur attaque le joueur enchanté avec au moins une créature, ce joueur attaquant peut mettre sur le champ de bataille, engagé, un jeton de créature 2/2 noire Zombie.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsCurse is an enchantment type, not a creature type (or any other kind of subtype).
Each of the Curses can be attached to any player, including the player who cast the Curse.
A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.
The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
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