Commander 2013 (c13) | ||
#216 ⸱ Rare ⸱ Italian |
Variations— Parts— | Behemoth Spezzamagie5 / 5 Il Behemoth Spezzamagie non può essere neutralizzato.Le magie creatura con forza pari o superiore a 5 che controlli non possono essere neutralizzate.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsAny spells or abilities that would counter Spellbreaker Behemoth or (once it’s on the battlefield) a creature spell you control with power 5 or greater can still be cast or activated and will still resolve. They just won’t counter that spell. Any other effects they have will happen as normal.
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