Commander 2013 (c13)

#130 ⸱ Rare ⸱ Japanese
古霊の踏み行く処

Variations

Parts

古霊の踏み行く処

エンチャント
パワーが5以上のクリーチャーが1体あなたのコントロール下で戦場に出るたび、クリーチャー1体かプレイヤー1人を対象とする。あなたは「古霊の踏み行く処はそれに5点のダメージを与える。」を選んでもよい。

 

「力あるものの定めは、難しくも複雑でもありません。」――アニマのメイエル

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2008-10-01

The ability checks that creature's power only once: when that creature enters. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Shards of Alara