Commander 2014 (c14)

#36 ⸱ Rare ⸱ Spanish
Resonancia de impacto

Variations

Parts

Resonancia de impacto

Instantáneo
La Resonancia de impacto hace X puntos de daño divididos como elijas entre cualquier cantidad de criaturas objetivo, donde X es la mayor cantidad de daño hecho por una única fuente a un permanente o jugador este turno.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-11-07

If Impact Resonance has multiple targets, and some, but not all, of them become illegal before Impact Resonance resolves, Impact Resonance will still deal damage to the remaining legal targets according to the original damage division.

 

2014-11-07

Impact Resonance looks at the entire turn to see the greatest amount of damage dealt from a single source to a single permanent or player. For example, if the only damage dealt during the turn was Earthquake, which dealt 5 damage to each of four creatures and two players, then X is 5.

 

2014-11-07

You determine the value for X and announce how damage will be divided as you cast Impact Resonance. Each chosen target must receive at least 1 damage. Once the value of X is determined, it won’t change, even if a source deals a greater amount of damage before Impact Resonance resolves. (Most of the time, the value of X in an effect would be determined only as the spell resolves. However, the rules state that if damage needs to be “divided,” that information is checked as the spell is put on the stack.)

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings