Commander 2015 (c15)

#9 ⸱ Rare ⸱ English
Aethersnatch

Variations

Parts

Aethersnatch

Instant
Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters under your control.)

 

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Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2015-11-04

If you gain control of a commander spell, the commander’s owner chooses whether to put it in the command zone if it later leaves the battlefield.

 

2015-11-04

You may change any or none of the spell’s targets. If you change a target, you must choose a legal target for the spell. If you can’t, you must leave the target unchanged (even if the current target is illegal). Notably, if you were originally chosen as a “target opponent” for a spell you gain control with Aethersnatch, you are now an illegal target as you aren’t your own opponent.

 

2015-11-04

Aethersnatch can target any spell, even one without targets.

 

2015-11-04

If you gain control of an instant or sorcery spell, it will be put into its owner’s graveyard as it resolves.

 

2015-11-04

Combat damage dealt by a commander is tracked without regard to who controlled the commander at the time it dealt damage. For example, say a commander deals 10 combat damage to a player, leaves the battlefield, is recast, and you gain control of it with Aethersnatch. If it deals another 11 combat damage to that same player, they will lose the game.

 

Market Pricing

 NormalFoil
Low$1.00
Median$1.42
High$6.00
Market$1.35
Direct Low
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Other Printings

 NormalFoil
Legendary Cube Prize Pack