Commander 2015 (c15) | ||
#44 ⸱ Mythic ⸱ Simplified Chinese |
Variations— Parts— | 进展之爪伊祖黎3 / 3 每当一个力量等于或小于2的生物在你的操控下进战场时,你获得一个经验指示物。在你回合的战斗开始时,在另一个目标由你操控的生物上放置X个+1/+1指示物,X为你具有的经验指示物数量。
LegalitiesLegal Brawl Duel Legacy Vintage Commander Historic Gladiator Oathbreaker Historicbrawl Timeless Not Legal Standardbrawl Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Predh Timeless RulingsAll experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
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