Commander 2016 (c16) | ||
#115 ⸱ Rare ⸱ Spanish |
![]() Variations— Parts— | Necroplasma1 / 1 Al comienzo de tu mantenimiento, pon un contador +1/+1 sobre el Necroplasma. Al comienzo de tu paso final, destruye cada criatura con un coste de maná convertido igual a la cantidad de contadores +1/+1 sobre el Necroplasma. Dragar 2. (Si fueras a robar una carta, en vez de eso puedes regresar esta carta de tu cementerio a tu mano y poner las dos primeras cartas de tu biblioteca en tu cementerio.)
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.
If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.
You can't attempt to use a dredge ability if you don't have enough cards in your library.
Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.
Dredge can replace any card draw, not only the one during your draw step.
One card draw can't be replaced by multiple dredge abilities.
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