Commander 2016 (c16) | ||
#150 ⸱ Rare ⸱ Spanish |
Variations— Parts— | Ancestro olvidado0 / 3 Siempre que un jugador lance un hechizo, puedes poner un contador +1/+1 sobre el Ancestro olvidado. Al comienzo de tu mantenimiento, puedes mover cualquier cantidad de contadores +1/+1 del Ancestro olvidado a otras criaturas.
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Paupercommander Explorer Timeless Legal Duel Legacy Vintage Commander Premodern Predh Oathbreaker RulingsForgotten Ancient’s last ability doesn’t target any creatures. You choose how many +1/+1 counters will be moved (and onto which creatures) as the ability resolves. Notably, once the ability starts resolving and you make these choices, no player may take actions until the ability has finished resolving.
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