Commander 2017 (c17) | ||
| #148 ⸱ Uncommon ⸱ English | ||
![]() Variations— Parts— | Elemental BondWhenever a creature you control with power 3 or greater enters, draw a card.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsThe creature must have power 3 or greater as it enters, or Elemental Bond's ability won't trigger. Static abilities that raise (or lower) a creature's power are taken into account. However, you can't have a creature with power 2 or less enter and try to raise its power with a spell, an activated ability, or a triggered ability.
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