Commander 2020 (c20) | ||
#182 ⸱ Mythic ⸱ English |
Variations— Parts— | Majestic Myriarch* / * Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
LegalitiesLegal Brawl Duel Penny Legacy Modern Pioneer Vintage Historic Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Not Legal Standardbrawl Brawl Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Predh Timeless RulingsWhich abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
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