Lame assoiffée de sang

Variations

Parts

Lame assoiffée de sang

Artefact : équipement
La créature équipée gagne +2/+0 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.)
: Attachez la Lame assoiffée de sang à une créature ciblée qu'un adversaire contrôle. N'activez que lorsque vous pourriez lancer un rituel.

 

C'est l'arme qui manie la main.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker

Rulings

2023-06-30

If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Murders at Karlov Manor Commander
Game Night: Free-for-All
Commander Legends: Battle for Baldur's Gate
New Capenna Commander
Commander 2019