Criatura - Espíritu
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Siempre que juegues un hechizo arcano o de Espíritu, la tierra objetivo se convierte en una criatura 3/3 hasta el final del turno. Sigue siendo una tierra.
A noncreature permanent that turns into a creature can attack, and its
abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.