Chronicles (chr) | ||
#17 ⸱ Rare ⸱ English |
![]() Variations— Parts : 2 | Dance of ManyWhen this enchantment enters, create a token that's a copy of target nontoken creature. When this enchantment leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice this enchantment. At the beginning of your upkeep, sacrifice this enchantment unless you pay
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Oldschool Predh Premodern Vintage RulingsIf Dance of Many leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and put a token onto the battlefield. That token won't have any connection to a Dance of Many permanent, so it won't be exiled when a Dance of Many leaves the battlefield.
| Market Pricing
Other Printings— |