Commander Legends: Battle for Baldur's Gate (clb) | ||
#311 ⸱ Uncommon ⸱ English |
Variations— Parts— | Drillworks Mole1 / 1 , : Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.
LegalitiesNot Legal Standardbrawl Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Historicbrawl Paupercommander Predh Timeless Legal Duel Legacy Vintage Commander Oathbreaker Restricted Paupercommander RulingsIf you target a commander creature with Drillworks Mole's activated ability and that creature is no longer a legal target as the ability resolves, you will not put a +1/+1 counter on Drillworks Mole. Conversely, if the target is still legal, you will put a counter on the commander creature you control, even if Drillworks Mole is no longer on the battlefield as the ability resolves.
| Market Pricing
Other Printings— |