Criatura — Dragón
3 / 3
Vuela.
Conjuro — Aventura
Adivina 1 y luego roba una carta. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.