Commander 2011 (cmd)

#132 ⸱ Uncommon ⸱ German
Pyrohämie

Variations

Parts

Pyrohämie

Verzauberung
Opfere die Pyrohämie zu Beginn des Endsegments, falls keine Kreaturen im Spiel sind.
: Die Pyrohämie fügt jeder Kreatur und jedem Spieler 1 Schadenspunkt zu.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Predh
Vintage

Rulings

2004-10-04

Each activation is considered a new damage effect. An activation can only be 1 point of damage.

 

2011-06-01

Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.

 

2011-06-01

It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Planar Chaos