Commander 2011 (cmd) | ||
#210 ⸱ Mythic ⸱ German |
![]() Variations— Parts— | Das Mimeoplasma0 / 0 Sowie das Mimeoplasma ins Spiel kommt, kannst du zwei Kreaturenkarten aus Friedhöfen ins Exil schicken. Falls du dies tust, kommt es als Kopie einer dieser Karten mit zusätzlich so viele +1/+1-Marken ins Spiel, wie die Stärke der anderen Karte beträgt.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Vintage RulingsTreat The Mimeoplasm as though it were the creature card it's copying entering the battlefield. Any "As [this card] enters," "[This card] enters with," and "When [this card] enters" abilities of that creature card will work.
You choose which one The Mimeoplasm is copying and which one determines how many +1/+1 counters are placed on The Mimeoplasm as The Mimeoplasm enters.
Specifically, if The Mimeoplasm as a copy of a creature card that enters the battlefield with a number of +1/+1 counters, The Mimeoplasm will enter with those +1/+1 counters and +1/+1 counters equal to the power of the other exiled card.
You can't choose to exile just one creature card.
The two creature cards may come from the same graveyard or different graveyards.
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