Commander 2011 (cmd) | ||
#225 ⸱ Uncommon ⸱ English |
Variations— Parts— | Sigil Captain3 / 3 Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless Legal Duel Penny Legacy Modern Vintage Commander Predh Oathbreaker Restricted Paupercommander RulingsSigil Captain’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the creature that enters the battlefield under your control is 1/1, and (2) the ability will do nothing unless that creature is still 1/1 at the time the ability resolves.
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